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Sir Bob
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PostSubject: Project Divine317   Sun May 16, 2010 5:55 pm

Divine317 is a project using Hyperion base that I will begin to start working on. My goal is to emulate old Runescape as much as possible.

Goals:
Working boats
Obelisks
Every skill
Dual Arena
Specs
Equipment sets
Every spell and prayer working
skillcape emotes
Teletab
Clipping
Mage Follow
Autocast
Skill guides
Quests
Barrows

Pictures to come!
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Richard
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Age : 26

PostSubject: Re: Project Divine317   Sun May 16, 2010 10:40 pm

You + Hyperion = Me rofling.

Good luck though, you'll need it. Wink

Code:

  <dialogueLoader>
    <npcId>945</npcId> 
   <questId>0</questId>
   <dialouges>
     <dialogue>
      <id>0</id>
      <type>NPC</type>
      <lines>
        <string>Greetings! I see you are a noob at using Hyperion</string>
        <string>My job is to scare off noobs like you until you learn </string>
                  <string>to program</string>
      </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>1</int>
      </nextDialougeId>
      <questStage>0</questStage>
      </dialogue>
     <dialogue>
      <id>1</id>
      <type>NPC</type>
      <lines>
        <string>What, scared already? Didn't you know that Hyperion</string>
        <string>wasn't like Delta or a tutorial stockpile?</string>
      </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>2</int>
      </nextDialougeId>
      <questStage>-1</questStage>
      </dialogue>
     <dialogue>
      <id>2</id>
      <type>PLAYER</type>
      <lines>
        <string>Nevermind, I'm going back to Emulous/Devo/Delta</string>                                       
                </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>-1</int>
      </nextDialougeId>
      <questStage>-1</questStage>
      </dialogue>
</dialogueLoader>
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Sir Bob
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PostSubject: Re: Project Divine317   Mon May 17, 2010 6:55 pm

Richard wrote:
You + Hyperion = Me rofling.

Good luck though, you'll need it. Wink

Code:

  <dialogueLoader>
    <npcId>945</npcId> 
   <questId>0</questId>
   <dialouges>
     <dialogue>
      <id>0</id>
      <type>NPC</type>
      <lines>
        <string>Greetings! I see you are a noob at using Hyperion</string>
        <string>My job is to scare off noobs like you until you learn </string>
                  <string>to program</string>
      </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>1</int>
      </nextDialougeId>
      <questStage>0</questStage>
      </dialogue>
     <dialogue>
      <id>1</id>
      <type>NPC</type>
      <lines>
        <string>What, scared already? Didn't you know that Hyperion</string>
        <string>wasn't like Delta or a tutorial stockpile?</string>
      </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>2</int>
      </nextDialougeId>
      <questStage>-1</questStage>
      </dialogue>
     <dialogue>
      <id>2</id>
      <type>PLAYER</type>
      <lines>
        <string>Nevermind, I'm going back to Emulous/Devo/Delta</string>                                       
                </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>-1</int>
      </nextDialougeId>
      <questStage>-1</questStage>
      </dialogue>
</dialogueLoader>


Awww, you forgot Bluurs! And besides, it wasn't my idea, it was my co-coders!
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Richard
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Age : 26

PostSubject: Re: Project Divine317   Tue May 18, 2010 4:20 pm

Private Bob4 wrote:
Richard wrote:
You + Hyperion = Me rofling.

Good luck though, you'll need it. Wink

Code:

  <dialogueLoader>
    <npcId>945</npcId> 
   <questId>0</questId>
   <dialouges>
     <dialogue>
      <id>0</id>
      <type>NPC</type>
      <lines>
        <string>Greetings! I see you are a noob at using Hyperion</string>
        <string>My job is to scare off noobs like you until you learn </string>
                  <string>to program</string>
      </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>1</int>
      </nextDialougeId>
      <questStage>0</questStage>
      </dialogue>
     <dialogue>
      <id>1</id>
      <type>NPC</type>
      <lines>
        <string>What, scared already? Didn't you know that Hyperion</string>
        <string>wasn't like Delta or a tutorial stockpile?</string>
      </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>2</int>
      </nextDialougeId>
      <questStage>-1</questStage>
      </dialogue>
     <dialogue>
      <id>2</id>
      <type>PLAYER</type>
      <lines>
        <string>Nevermind, I'm going back to Emulous/Devo/Delta</string>                                       
                </lines>
      <emotion>DEFAULT</emotion>
      <nextDialougeId>
         <int>-1</int>
      </nextDialougeId>
      <questStage>-1</questStage>
      </dialogue>
</dialogueLoader>


Awww, you forgot Bluurs! And besides, it wasn't my idea, it was my co-coders!
Bluur = client.
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Sir Bob
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PostSubject: Re: Project Divine317   Wed May 19, 2010 3:38 pm

There's a Bluurs source. It's floating around here somewhere... Just like Delta.
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Richard
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PostSubject: Re: Project Divine317   Wed May 19, 2010 6:59 pm

No, that would simply be Delta.
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Matt
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PostSubject: Re: Project Divine317   Thu May 20, 2010 10:04 am

ive never seen a bluur's source but could it of just been a delta source that someone has named bluurs? all ive ever known of bluurs is the clients, not saying that it doesnt exist ive just never seen it :/
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Sir Bob
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PostSubject: Re: Project Divine317   Thu May 20, 2010 5:11 pm

Neither have I, but I heard of it before.
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PostSubject: Re: Project Divine317   Today at 1:49 am

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